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SolidWorks helps with Rio Olympic Torch Design

Rio 2016 Olympic Torch - colourful expanding design for the games

With Rio 2016 just around the corner, the new Olympic Torch has been unveiled - with moving coloured segments!

It seems like only yesterday we made a fanfare of London 2012’s BarberOsgerby crafted Olympic Torch, but it’s shocking to realise that Rio’s turn to host the event is quickly upon us - and its torch is ready to light up.

Designed by Sao Paolo-based design studio Chelles & Hayashi, the torch features an expanding, segmented body that reveals the colours of the host nation’s sky, mountains, sea and earth when passed between torchbearers.

The multi-disciplinary studio, headed up by Gustavo Chelles and Romy Hayshi, has a huge mixed portfolio of product and packaging designs, and seem to create at least part of their 3D output in SolidWorks.

This post was originally published by Stephen Holmes on the Develop3D Blog and is being reposted here with permission from DEVELOP3D.